local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133106654
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 654001
L2_1.gadget_id = 70290324
L3_1 = {}
L3_1.x = -565.502
L3_1.y = 152.104
L3_1.z = 1934.253
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 338.311
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 654002
L3_1.gadget_id = 70290324
L4_1 = {}
L4_1.x = -585.937
L4_1.y = 158.35
L4_1.z = 1979.751
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 328.286
L4_1.y = 5.697
L4_1.z = 352.751
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 654003
L4_1.gadget_id = 70290323
L5_1 = {}
L5_1.x = -600.315
L5_1.y = 163.172
L5_1.z = 1982.143
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.147
L5_1.y = 1.345
L5_1.z = 351.178
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 654001
L5_1 = 654002
L6_1 = 654003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
